The Internet has been abuzz with good news about “Resident Evil 7” ever since the game was made available for gamers to play. The only obstacle was reportedly to get through the game’s first hour.

As Kotaku has pointed out, “Resident Evil 7” is not only good because it scares the wits out of its players. It is also considered to be good because of its general design. The game’s backstory has a sense of mystery that was incredibly well-written, and was even made more interesting with dark humor.

The first hour in ever horror-themed game is believed to be the hardest part. The in-game character in “Resident evil 7” is in way over his head primarily because he has no weapons. It is after the garage boss battle that things become more manageable and the player feels more in control after stocking on ammo, expanding arsenal, and unlocking upgrades.

Further into “Resident Evil 7,” gamers will come face to face with the second boss in the Greenhouse. Before confronting Marguerite, IGN has reported that it is best to stock up on the necessary items that should be used for the battle.

At the right time, Mutated Marguerite will be playing cat and mouse with the “Resident Evil 7” player. She will try to succeed in her ambushes from every nook and cranny. She can even pull the character from above and below and shots need to be quickly and accurately fired at her so she would let go.

Her falling to the floor is the signal to start attacking her with a fire round from the grenade launcher, then finishing off with the shotgun. This “Resident Evil 7” boss will try to squirm her way out, but another large hit will deal more damage before she can scamper away.

As long as “Resident Evil 7” gamers know how to smartly maximize damage when Marguerite is stunned, there will be enough damage to cause her to finally go rigid. When she snaps her arms to her sides, that means this particular “Resident Evil 7” battle has been won.

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