The recently rolled out Import/Export update marked the ending of "GTA 5 Online's" run for 2016 as far as new content is concerned. Aside from that, it might have put a lid on the long-lived tradition of leakers ferreting out data about upcoming updates through data mining.

Rockstar Games' "GTA Online" is no stranger to leaks. In fact, the game has been subject to rumors and all sorts of leaks for almost as long as it has been around.

As soon as the game developer releases an update, some veteran gamers start tampering with the files in a way they shouldn't and soon, a slew of leaked images, 3D models make their way to the internet.

However, it is imperative for "GTA 5 Online" players to bear in mind that no source other than Rockstar Games should be trusted. But how do these leaks end up surfacing online? The answer is quite simple, through optimization, and here's how it works.

In order to facilitate the update progress, the studio utilizes these secret assets by pre-loading a portion of them. These pre-loaded assets are later utilized for testing objectives and to implement any code that needs to be combined.

When a player downloads a new downloadable content (DLC), he/she is simply packing in the missing spaces left out by the preloaded content. Meanwhile, a new update that the players are not even aware of is being put together in the background too. Although this method does not warrant reduced download size and time, it sets the stage for stable launches, according to GTA 5 Cheats.

But something seems to have changed since the release of Import/Export DLC as not a single leak has surfaced online in that time, specifically leaks that are supported with data from the game files. In fact, the Import/Export DLC itself was not leaked.

The only explanation to this can be that Rockstar Games discovered how to hide the assets related to an upcoming DLC, thus restricting data miners from bringing out any relevant detail to the public before an official announcement from the studio.

In other news, a small update has been rolled out for "GTA Online" giving players of the online multiplayer mode for "GTA 5" access to a brand spanking new vehicle along with bringing in a new Adversary mode.

Dubbed as 'Collection Time,' the new mode was originally spotted by Twitter account @TezFun2 (via @GTAonlineNews). Each player signifies a point, killing them reaps a point. The team that holds all points for 30 seconds, or has the highest amount of points by the end of the round, wins.

"GTA 5 Online" players can now get their hands on the stunning Dewbauchee Specter by shelling out $599,000, and an additional $252,000 if they want to customize it.

© Copyright 2024 Mobile & Apps, All rights reserved. Do not reproduce without permission.