Sony has just released its very first mid-cycle gaming console, the PS4 Pro. It may tease gamers with hints of what 4K gaming would feel like, but multiple reviews have revealed that its system just does not have the native capability to deliver 4K output.

Mark Cerny, the lead architect of the PS4 Pro, confirmed to The Verge that the console will not be able to render native 4K resolution, but it is "extremely close to 4K." This could turn out to be a disadvantage, considering that the there is a visible surge in sales of 4K TVs in today's tech market. This is where the PlayStation 5 comes into play.

According to Mobipicker, the PS5 will have native 4k 60fps "high settings." This feature remains unconfirmed to date. However, Chris Kingsley, the CTO and co-founder of developer Rebellion, teased that new gaming hardware should not only support 4K TVs, but "possibly even 8K TVs at push."

There has been no confirmed release dates for the PS5, with speculations ranging from 2018 to 2021. Oddworld creator, Lorne Lanning, had the opportunity to interview the President of Sony's Worldwide Studios, Shuhei Yoshida, but the boss himself was unsure.

"I said, 'Well, what does the PlayStation 5 look like?'" Lanning said, as reported by IGN. "And he said, 'You mean 'If.''"

Without any confirmation on whether there will be a PlayStation 5 in the next couple of years, Microsoft has taken the lead in the gaming industry. This year, Microsoft will be launching a new console in the Xbox One series that features VR and 4K capabilities.

This release will be hand-in-hand with the company's goal of keeping up with the current demand for emerging gaming tech, such as HDR, VR, and 4K. A delay in the release will only give PC competitors a headstart in developing the next high fidelity visual plateau.

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