The science fiction, horror-based first-person shooter game "Doom" has been gaining attention because of its hack modules along with two upcoming DLC expansions in 2016.

The game was launched in May, and since then, fans noticed that the module allowed players to acquire better skills than others through the hack module.

In a recent interview with Id Software's Game Director Marty Stratton, he said that he's "pretty satisfied" with the game's balanced status, but developers also have plans in making enhancements in the future.

"People say, 'I would like to play without hack modules.' I think the game is really fun, and I think hack modules play a good part in that," said Stratton, as reported by GameSpot. "There's obviously tuning we can do," he added.

Meanwhile, it was revealed that Bethesda may integrate a playlist in "Doom," but it will not be similar to Rocket Labs, which is present in "Rocket League." Their purpose is to open new features and modes without the hack modules to be tested by the players before it will be officially released.

"We don't want to do that across the entire game and throw off people who are having a great time with it," said Stratton. The purpose is to "give ourselves a testbed to test things like that and we'll continue to balance that stuff," he continued.

During Stratton's interview with GameSpot, he revealed that a single-player DLC is on works and will be released soon however, there was no specific details were given on when it's going to happen.

On the other hand, "Unto Evil" multiplayer DLC will also be launched in few months. It will showcase three additional maps, new armor, demons, and more. It will also feature modes like Exodus and Sector, according to Headlines and Global News.

As part of the "Doom's" 2016 marketing campaign, Bethesda announced that a free-to-play demo can be utilized by the players for a week. The test will be available in PlayStation 4, Xbox One, and Steam.

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