The week by week launching of titles for Xbox One Backward Compatibility has proceeded as planned, which has totally coincide with NeoGaf client ekim's week after week spill. He additionally unveiled a week ago these titles, a day before the official announcement.
In terms of the current week's release, the accompanying titles are coming to Xbox One Backward Compatibility tomorrow. On the other hand, "JUJU", "Mad Tracks" and "Stuntman: Ignition" are arriving soon.
"JUJU"
"Juju" game developers, The Flying Hog, has put together an alluring enterprise. Apparently, it never outperforms its motivation. In spite of everything, it has figure out on how to give a safe frolic through exquisite dreamlands.
It is a platformer that carries players through four vibrant worlds that forces them to bash and bop a bunch of cute opponents while riding on the back of dinosaurs, gathering trinkets and looking for hidden bonus areas, much feels like Mario.
Juju takes place nearly entirely in these four themed worlds. Each one apparently consists of around eight action stages alongside two boss encounters.
Individual stages reportedly don't feature a timer, just a goal at the end where players can stop a spinning wheel to collect a prize before going back to the world hub to choose another the next stage. Areas are littered with the game's equivalent of rings or coins and players earn medals based on how many of them they collect, as well as how many bonus stages they can find and clear.
"Mad Tracks"
"Mad Tracks" uses tiny cars on a variety of real-world-sized tracks and arenas, which makes its players either racing or participating in some sort of competitive mini game. The game's racing is a Micro Machines/mascot kart racer formula. It comes with a few ghetto power-ups and weapons scattered throughout the tracks that are reportedly barely effective in most situations.
Furthermore, the cars handle rather poorly, although that is apparently intentional so as to give them a toy-like feel. There is even a battery that reduces its power as players hold down on the accelerator.
However, the battery thing is just a part of a gimmick that rarely causes players any real problemduring a race. Apparently, the racing is just universally not fun, simply because there's no real skill or challenge to any of it. Players just race wherein sometimes it's victorious, sometimes it's not as players' cars get blasted by missiles.
"Stuntman: Ignition"
The career mode in Ignition puts its players in the role of a no-name commercial stuntman who is attempting to work his way up. The egregiously titled volcano disaster movie Aftershock is the first movie that players have to work on.
Also, if their performance is up to snuff, players go on to work on "Hollerin' II; Strike Force Omega", which is the directorial debut of action star Karl Steele, a hillbilly action sequel, "Whoopin'"; the pulpy '70's cop movie "Overdrive"; "Never Kill Me Again" and the dark, comic-book-inspired "Night Avenger".
Additionally, Ignition's film parodies apparently work since they're specific in what films they're targeting while simultaneously satisfying many broad Hollywood conventions. Certain touches add to the fun, like the stereotypical personalities of the different directors and the trailers for the movies players' will be working on.
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