Microsoft Xbox One stormed the E3 2014 gaming scene with a promise that titles like "Crackdown 3," "Fable Legends," "Project Spark," "Phantom Dust" and "Scalebound" are going to dominate. However, this does not look like it's happening after the tech giant decided to scrap "Scalebound" while the remaining four have not been heard about for a long while.
Given the premise that any gaming platform is dependent on the quality of excusive titles, Xbox One is facing a big challenge ahead, indeed. First party titles will always be the staple for consoles that give gamers the reason to stay. Third party games, on the contrary, are a level playing field since they are also available in Xbox One competitors.
Xbox Achievements suggested that Xbox 360 is by far the better iteration for Microsoft when it comes to exclusive titles. There were several remarkable AAA games back then like "Blue Dragon," "Alan Wake," "Lost Odyssey" and "Left 4 Dead." Of course, Xbox One fans can argue that there were "Gears of War," "Halo" and "Forza Horizon" but those are the limits, actually -- no more remarkable exclusives.
IGN gave a nice contrast of what Xbox One has to offer and PlayStation 4. Sadly, there is an apparent overkill. PlayStation 4 has "Death Stranding," "Spiderman," "God of War," "The Last of Us 2" and the rest of basically a long list of first-party titles. There is a disparity that shows something went wrong along the way for Xbox One.
According to sources, the problem can be traced to Xbox One itself, which puts a lot of pressure on its developers. Lionhead and Platinum Games have both claimed that Xbox One would sometimes have unrealistic demands.
Developers alleged that Microsoft issues short timeframes, deadlines and tight budgets, which didn't help in retaining those would-be exclusives. We know the fate of those cancelled games but it doesn't hurt to keep hoping that Xbox One can still salvage what's left to alter its current course.
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