It's the Clone Wars all over again and, unfortunately, they're not in a galaxy far, far away.
Ever since Nintendo released Super Mario Run exclusively for iOS platforms, Android users all over the world have been more than forthcoming about their frustrations. Of course, opportunistic game developers saw this is as the perfect chance to develop and release their own clones of the runner game that is currently dominating iOS game stores.
Android Headlines list a number of knockoff clones already rising in downloads on Google Play Store. Similarly titled apps like Super Plumber Run, Mario Run Jumper, and Super World of Mario Run are just some of the clone apps that Google has detected and is shutting down.
Stgist posts excerpts of an interview with Super Mario Bros. maker Shigeru Miyamoto, where he explains that the OS exclusivity is necessary. "The security element is one of the reasons that we decided to go with iPhone and iOS first," he said in an interview.
While he doesn't mention Android by name, a lot of speculative theorists assume he's concerned about the known security issues Android has (also known as APK leaks). Miyamoto explains that internet connectivity requirement is also due to security concerns. As he puts it, it's a "requirement that's been built into the game to support security."
So, assuming the iOS release is merely them testing the waters - as it were - and the game developers decide that future Android OS updates have more viable security; does this mean Android users can expect to play Super Mario Run on their devices in the near future?
Probably not. Nintendo's answers regarding the official launch of an Android version remain vague, saying only that the app "will be revealed in the future." In this case, "the future" could mean anything between 'a year' or 'five years.' In fact, according to Stgist, Super Mario Run for Android probably won't even launch within the first quarter of 2017.
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