Xbox 720 rumors are hot on the Internet; almost every day there's something completely new or the same rumors are being recited over and over again. But as of Wednesday, there's a new rumor.
According to a certain anonymous insider source who goes by the name Cheesemeister from GAF, Microsoft never had plans to release a console with "always online," so the previous rumors could be incorrect, but we already knew that. He went on to say the specs reported by VGLeaks are correct. However, one thing VGLeaks didn't touch was the 360 SOC in the Xbox 720.
The 360 SOC allows for full backward compatibility and it increases the Xbox 720 processing power.
Cheesemeister also mentioned the Kinect 2.0 specs leaked by VGLeaks are all true, but he didn't say if Kinect will come in every box or if the device is required to play on the Xbox 720. One important thing he talked about was how the Xbox 720 will run a version of Windows 8 but without the desktop interface. This means that all the content in the Windows 8 store, including games, will be downloadable on the Xbox 720.
If it all turns out to be legitimate, the Xbox 720 could become the must-have, next-generation video game console of 2013. All eyes will be on Microsoft when it finally announces this thing to the masses, whether it be in May or E3.
Full statement by Cheesemeister:
"You are not required to be connected to the internet in order to play Durango games and MS were NEVER considering doing such a thing. Now please, just read that last sentence over and over again until it sinks in. Done? Good.
Now that I've got that out of the way I can talk about the real details.
First, I'll admit some things that I originally hinted at in the first pastebin are now not going to happen. Mainly the April 18th date (obviously) and the HMD glasses. The date, as you may know by now was pushed back to May, and the glasses, well, although they're kind of working are going to spend a bit longer in the oven.
Ok, moving on. Have you read the VGLeaks article about the Durango specs? Yes? Good because everything you read in that article was 100% correct. Except, for one tiny little detail that MS kept guarded from most devs until very recently. That detail being that every Durango ships with a Xbox 360 SOC.
There was a reason why MS hired so many former IBM and AMD employees. I'll admit I'm not an electrical engineer (I'm in software) so I won't pretend to know the ins and outs of how the 360 SOC integrates into the Durango motherboard. All I know, and all I need to know about this new change is that I (or a game dev) can use the 360 SOC in parallel with the original Durango hardware.
What does this mean in basic terms? Well, apart from Durango having 100% BC with the 360, it also increases Durango's processing power a fair amount.
Ok, so what else?
Kinect 2.0: - Again the specs from VGLeaks are correct, there's been no change and there won't be. However, the fact is, is that software can do ANYTHING, and with the quite substantial increase in the hardware over Kinect 1.0, any humanly noticeable lag should be gone
Controller: - The controller is pretty much the same. The D-Pad has been improved, but the change will only be noticeable when actually using it, i.e. it looks exactly the same, I haven't actually touched it, this is just what I've been told. AA batteries will make a return, but the new wireless tech MS has created for the controller, improves battery life by 16%. Again, this is just what the doc says.
Xbox Mini/Xbox TV: Yes, this is happening, although as far as I know, it's a whole different team over at MS that are handling this. As has been reported its main purpose is to compete with Apple TV, so expect this thing to be small and around $100.
It contains the 360 SOC (similar to the one in the Durango), however no disc drive is included (to decrease size). But of course you can still play any XBLA/Games on Demand game. That's all I really know about the xTV so I'll leave it at that. Thurrott seems to know more than anyone else about this, so go ask him.
OS/Services: I wish I knew more about this, but I honestly don't. I have no clue what sort of new ideas MS are going to bring to the table this gen, but I'm certainly expecting them to amaze.
The only thing that I do know for definite is that Durango will be running Windows 8. It will essentially be the full version of the OS, minus the desktop side of things. This means it'll be running the new WinRT framework, which as a side effect also means that contrary to popular belief MS will be the most indie friendly of all the big 3 next gen.
This is because any app/game that is created for the Windows app store will (after adding controller support of course) be playable on Durango.
In other words, any random person worldwide can pay Microsoft a $60 license fee (for the Windows Store) and submit their app/game to the store where millions of people can then download/buy it. No expensive development kits needed.
Expect to hear much more on WinRT - Durango at Build2013.
Ok, so that's pretty much it. I wish I had more info on specific games and services that MS have lined up, but it seems that even I'll have to wait until May to find out."
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