On Feb. 20 Sony announced the PlayStation 4 is real. The company has yet to show what the device looks like; however, some of the specifications have been revealed, giving credence to some recent rumors.
Lead system architect Mark Cerny says the PS4 packs an 8GB super fast RAM, enhanced PC GPU, along with a new Dualshock controller that looks similar to the one we've seen in leaked photos. The whole system is based on a PC x86 platform, which should make the console easy to develop for, compared to the PS3.
A neat feature about the PS4 is the ability to play downloadable games via the PlayStation network while the game is still being downloaded. This is unheard of; not even the mighty PC platform allows for gamers to do such a thing. Sony could be on the verge of revolutionizing the market if this feature is implemented in the proper way.
Remember rumors of the PS4 being able to record and upload game content? It's true, believe it or not. The PS4 features always-on video compression and decompression for seamless video upload and download. If players want, they can broadcast their gameplay to friends on Ustream or over the PlayStation Network.
If you are playing a certain game but find it difficult to get past a difficult level, simply allow one of your friends online who have finished the game to take over and accomplish the task for you right over the network: think remote play.
Next, the PS4 will have Gaikai integration that promises to enhance the PlayStation Network. Players will be able to stream PS1, PS2 and PS3 games through Gaikai. Unfortunately, PS4 will not support disc-based PS3 games, so there is the first big problem of the console.
When it comes to the controller the new Dualshock has a slightly rubberized grip and a touchpad similar to the one found on the PS Vita's backside. The controller also has the rumored share button along with a light bar at the front, which will be used to identify players.
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