Almost all video games are exciting even to those who are not really into it. It has some sort of elements that catches anyone's attention, however, it's not the same case with movies based on games. It's like no matter how good the actors and actresses are, there's this curse that well, hm, makes it bad. Did "Assassin's Creed" break the curse?

This makes this genre avoided by many stars, but not for Michael Fassbender. Despite the known "curse", Xmen's Magneto has decided to pick up the adaptation. Nevertheless, "Assassin's Creed" vows to be not the same as it caters a series which takes place in an astounding, actual world.
Can this be true? Could "Assassin's Creed" exempt itself from being a bad movie all because it falls in this genre?

The Plot. "Assassin's Creed" is a mix of sci-fi, fantasy, and action and Fassbender's role is Cal Lynch, a criminal yet has moral complexity. He is a successor of an ancient order of assassins who are responsible for protecting the world from the horrible artefact-hunters who call themselves the Knight Templars. (via DigitalSpy)

The story basically revolves around reducing violence while Cal being sent back to the Spanish Inquisition era. There's no doubt about how stunning the visual is as it houses stunts and fights. Furthermore, Fassbender as the main character played himself well and his charm to portray the role is inviting enough.

However, here comes the troubling part: the strain of making a connection -- and not just any ordinary connection but emotional connection -- with an apple. Apple of Eden is the primary struggle as it contains the "seed of humanity's self-determination." (via Telegraph) Considering that the idea has huge developments, it's just too huge for such frail fantasy fiction type of movie.

Moreover, despite the impressive visuals of "Assassin's Creed", the tale will just evolve around people killing other people while hunting for a certain thing -- a concept done by other video games inspired movies too. Nevertheless, it will officially hit the big screen on January 1, 2017, therefore it's rather too early to judge.

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