Fans were sorely disappointed with "Watch Dogs" when it first came out, not because of the story, but the fact that it was downgraded graphically from the first time it was announced. Ubisoft explained why this happened and why "Watch Dogs 2" will not go down the same path.

In a recent interview with The Evening Standard, "Watch Dogs 2" senior producer Dominic Guay recalled the reason why the first "Watch Dogs" was downgraded.

"One thing to remember is that the first showing of Watch Dogs came in summer 2012, before anyone knew what the next-gen of consoles and hardware would be," Guay said.

"We did our best at the time to predict what that would be and always were forward that this first showing was running on a very powerful PC." the producer added.

The first "Watch Dogs" was met with a lot of hype when it was first announced. However, because of the aforementioned downgrade, many fans were disappointed with the final product, Attack of the Fanboy reported.

Guay assured that "Watch Dogs 2" will definitely not be downgraded, as the team already have the grips on which platforms the game will land on.

The "Watch Dogs" producer also said that the team have taken feedback from fans seriously, and have put a lot of effort on the sequel to make sure they get it right this time.

Taking these feedback into consideration, the "Watch Dogs" team improved many aspects of the game, including driving, the hacking mechanics, and a better online experience.

Ubisoft also revealed some new information about the game's new protagonist, Marcus Holloway.

Marcus, who goes by the handle Retr0 in the game, is apparently into old-school, from his taste in music to his interest in old-school hacking culture. He is also a fan of horror and science fiction movies, Guay said, which fits perfectly with Dedsec.

"Watch Dogs 2" is set to launch for PlayStation 4, Xbox One, and PC on November 15th.

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