"Zero Time Dilemma," Spike Chunsoft's third game in the "Zero Escape" series, is one of those games that will question your morality. Here are some noteworthy reviews that'll justify its place in any visual novel game collection.

As with almost all online reviews for this game like Gamerant, playing the first two games are almost essential. "Zero Time Dilemma" could be played with having to tackle "999" or "Virtue's Last Reward," but it may not make 100 percent sense.

It is a perfect choice for fans of visual novel games, puzzle, and horror movies like "Saw" because of its deaths containing twisted executions.

Much like ZTGD's review, "Zero Time Dilemma" is a well-balanced game with no abysmal puzzles to encounter. Players could even consider these puzzles as small "breaks" from a non-stop barrage of mind-blowing revelations of the story's pieces.

Story is the game's icing on the cake. Multiple endings are still present, but getting them all is less of a chore as players can specifically skip to certain parts of the story unlike "999." Concepts like time-travelling, parallel universe, out-of-nowhere trivias, and what-ifs are well mixed.

With roughly 20-hour pieces of history to jump back and forth, players are still expected to keep pushing through and say things like "just one more chapter before I sleep." Almost every scenario has a cliff-hanger conclusion and everybody's free to know what happens next.

All choices that the player makes has their own branching results. Most of them results deaths of other characters in the game. These are well-presented in clever and well-organized history flowchart.

"Zero Time Dilemma" was released for both PlayStation Vita, Nintendo 3DS, and Steam/Windows. With its non-demanding requirements, some may consider playing it on a bigger screen to avoid some issues with touch-screen controls.

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