'Tyranny' Review: Game Is A Classic RPG, But With A Modern Twist And Fulfilling Effects From In-Game Decisions
C. de Lacy"Tyranny" is Obsidian's latest RPG offering in the facet of classic aesthetic that reminds us of the early "Fallout" games as well as "Baldur's Gate." Is it as good as players claim it to be?
The game is about how the fight between good and evil led to the victory of the bad guys. While "Tyranny" puts its players in the shoes of a an evil overlord's Fatebinder, it isn't all about killing people and being the villain.
"Tyranny" closely resembles the gameplay of "Pillars of Eternity." While it isn't that much well-received, "Tyranny" introduces tons of gameplay enhancements and overall improvement, making the Infinity Engine feel like an entirely modern tool for game making.
Those looking for deep combat may not find a lot from "Tyranny." Despite IGN's positive reviews about it being fun to watch, its players claimed that combat really isn't the game's icing in the cake.
Brutal Jones' review of the game suggests that it isn't exactly as gameplay heavy as one might wish for. However, the roleplaying elements makes up for it and even more. The game is extremely text heavy and is perfect for those looking for a good read.
This isn't to say that the game lacks some voice acting. In fact, it is also loaded with topnotch quality voice work that shines the brightest when players choose to try out different paths and decisions.
"Tyranny" is all about decisions and roleplaying and this is evident with the first part called "Conquest", where players get to create the character's own backstory, which in turn, will also heavily affect how the NPCs react to the player's presence and even cause earthquakes.
The only real shortcoming that the game has is its lifespan. Yes, it is highly replayable, but not every player find incentive in replaying a game to find out what happens when they vary their decisions. "Tyranny" and how its story unfold relies heavily on the player's decisions though the lasting effects might be shortlived for some due to its short run time.
Still, these shortcomings don't prevent the game from being genuinely enjoyable. "Tyranny" is a solid retro RPG and the 20 to 30 hours playthrough may be more than enough to prove this.
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