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'Touhou Genso Rondo: Bullet Ballet' Review: Cute Shoot'em Up Fighter Game Misses Its Mark

'Touhou Genso Rondo: Bullet Ballet' Review: Cute Shoot'em Up Fighter Game Misses Its Mark

Jazz Rosin

The "Touhou" bullet hell shooter series has had a cult following in Japan as well as in other countries like North America over the past few years.

The title has spawned tons of fan-works like video games, anime, music CD's and even books since its first game was released by Team Shanghai Alice in 1996, called "Touhou Project."

"Touhou Genso Rondo: Bullet Ballet" is the first in the "Touhou" series to be released on consoles, in a collaboration with ZUN, the creator and sole member of Team Shanghai Alice, and Sony. NIS America will also release this game in North America in September.

Ahead of the game's release, reviews have started trickling in. Here are a few reviews we have gathered for "Touhou Genso Rondo: Bullet Ballet."

We Got This Covered - 1.5 out of 5

"Touhou Genso Rondo: Bullet Ballet" presents an interesting concept, according to We Got This Covered, but that concept unfortunately "isn't particularly well realized."

The tutorial involves a long winded cutscene "where two characters explain the various controls conversationally," with no chance for players to test it out in between.

The usual "Touhou" fare is present in "Touhou Genso Rondo," including the staple of the series, the spell card.

Single player mode AI is described to be "erratic," as the early levels of the game are fairly easy to complete, up until the final boss of each story. Gameplay involves "no real skill," and is "simply a case of which character survives the bullet curtain longer."

While some players will like "Touhou Genso Rondo: Bullet Ballet," the game is still "an interesting concept that falls short on quality" for some. Check out We Got This Covered's full review here.

Playstation Lifestyle - 3.5 out of 5

Playstation Lifestyle's review also criticized the game's lengthy tutorial, adding that the game "hasn to nail introducing its systems to new players," especially if it is presenting a brand new idea. "Touhou Genso Rondo" failed in that aspect.

The game feels "incredibly clunky to play." There is no freedom for the players to aim the bullets where they want it to, instead it auto-aims for the player.

Major "Touhou" fans who are accustomed to the other games' storyline will be disappointed in the story mode of "Touhou Genso Rondo."

Overall, while the concept of "Touhou Genso Rondo: Bullet Ballet" is interesting, the game is still a disappointment for fans who have been waiting for a "Touhou" title to be released in the US.

Check out the full review of Playstation Lifestyle here.

"Touhou Genso Rondo: Bullet Ballet" will be released in North America for the Playstation 4 and PS Vita on Sept. 6.

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